OpenRGB's plugin system allows for limitless functionality


OpenRGB provides an expansive plugin interface allowing a wide variety of additional functionality to be added by plugins. Plugins can add additional functionality to the OpenRGB user interface and take control of your OpenRGB devices to provide synchronized effects, use your RGB devices as indicator lights for hardware statistics, integrate with third party lighting control software, schedule OpenRGB lighting profile changes, and more.


Synchronize your setup with amazing effects

OpenRGB Effects Plugin

The OpenRGB Effects Plugin provides an extensive list of custom effects that can be synchronized across all devices that support Direct Mode. Many standard effects are available such as Rainbow, Visor, Breathing, and more. Advanced effects include several audio visualizations, Ambilight, GIF player, and a Shader renderer for using GLSL shaders as RGB effects.

More Info and Releases

Lay out your devices however you like

OpenRGB Visual Map Plugin

Normally, OpenRGB effects engines apply patterns one device at a time. With the Visual Map Plugin, you can combine one or more devices into a custom grid, allowing incredible effects to shine across your entire setup as one unified display.

More Info and Releases

Visualize system statistics with RGB

OpenRGB Hardware Sync Plugin

Want to keep an eye on your CPU and GPU temperatures while you're in game? The Hardware Sync Plugin will let you know if your temperatures are too high by changing the color of your RGB. Many more system parameters are supported as well, and multiple devices can indicate multiple measurements.

More Info and Releases

Integrate fan control into OpenRGB

OpenRGB Fan Sync Plugin

Controlling all your RGB in one place is great, but what about your fan speeds? The Fan Sync Plugin takes care of that. Using the same backend as the Hardware Sync Plugin, the Fan Sync Plugin lets you map one or more system parameters to control fan speeds, including custom fan curves.

More Info and Releases

Scream 2 Original Script 🔥

The original script for Scream 2 provides an interesting insight into the creative process behind the film and the evolution of the franchise. While the final film was a commercial success and received generally positive reviews, the leaked script has become a fascinating footnote in the history of the series.

The original script for Scream 2 was leaked online in 2000, giving fans a glimpse into the alternate storyline and characters that could have been. The leaked script revealed several key differences between the original story and the final film. scream 2 original script

Scream 2, the sequel to the 1996 horror film Scream, was released in 1997. The original script was written by Kevin Williamson, who also wrote the first film. However, the script underwent significant changes during production, with input from director Wes Craven and other writers. The original script for Scream 2 provides an

The Scream franchise has continued to evolve and subvert horror movie tropes, with each new installment offering a fresh take on the genre. The original script for Scream 2 remains a curiosity for fans, offering a glimpse into an alternate vision for the film and the franchise. The leaked script revealed several key differences between