Samir Sarkar Fuels And Combustion Pdf Exclusive [VERIFIED]
Standings info
Bold
- Pole poisiton in that race
Pos
- Fastest lap that race
- 1st place that race (drivers)
- 2nd place that race (drivers)
- 3rd place that race (drivers)
Pos
- Driver of the day
DNF
- Did not finish that race
( )
- Sprint result (F1 only)
NAME
- Engine supplier (teams)
Contracts info
- Click to edit driver's contract
Auto contract
- Will give the drivers contracts automatically based on their rating
You can enable filters in the driver list by clicking in the icon.
Performance info
The performance shown in the graphs as well as in the bar chart is the LATEST DESIGNS's car performance from that team, which does NOT mean that the parts fitted in the car are the last ones designed. Drops in performance will most likely be because of WEIGHT. If you want to see the performance of EVERY CAR with exactly their FITTED PARTS, click on the icon.
With the lightweight parts difficulty modifier enabled, you will stop seeing drops in performance and there will be less variability in the development of the cars.
The OVERALL stat is an approximation of the car's performance, it can't be determined with 100% accuracy, and it's calculated based on the other selectable car attributes.
Creating a custom engine will NOT CREATE a new one in-game, it will just apply the stats that you assign the custom engine to the engines that the teams who run the custom engine use.
Dashed vertical lines indicate engine performance upgrades, either manual or ADUO turning point upgrades.
Forecast info
The predictions are made with an AI model trained with the developer's own save file. You can check out predictions for previous races and for the next one in the Race tab.
It is NOT ADVISED to predict the first 2/3 of the season, as the model has to take the data from those races to make predictions for the rest of the season.
In the Standings tab, you can configure a prediction for the rest of the season from the race you select in the modal. Take into account that the sooner that race is in the season, the more races it will have to simulate and it will take longer. For example, it will take much longer if you predict from the 3rd race of the season than if you predict only the last race of the season. The model will run dozens of simulations of all the remaining races and calculate the amount of times a driver has finished in every position. The darker the green is, the more chances he has to finish in that position
Comparison info
The Annotations toggle will hide or show the lines marking P1, P2, P3 and P10 in the Race form chart and Q2 and Q3 lines in the Quali form chart.
The Points progression graph has no Annotations
When comparing teams, only the Points progression graph will be available
Team editor info
The Board confidence is only editable for the player's team.
Calendar info
- Sunny
- Partially cloudy
- Cloudy
- Light rain
- Rain
- Heavy Rain
ATA Quali
- Q1 will be on hards, Q2 on medium tyres and Q3 with soft tyres (only available in 23 game)
Due to how the game works, it's only possible to set one of these 6 patterns, and it's not possible to edit with more detail the forecast for the race.
On sprint weekends, the game will take the Qualifying forecast for the sprint race
You can edit the calendar whenever you want and how many times you want, however, during the season it is discouraged to edit the order or amount of races, do it at your own risk. Changing weather forecast during the season should be safe.
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